GCC Code Coverage Report


Directory: cvmfs/
File: cvmfs/lru.h
Date: 2025-10-19 02:35:28
Exec Total Coverage
Lines: 320 324 98.8%
Branches: 135 246 54.9%

Line Branch Exec Source
1 /**
2 * This file is part of the CernVM File System.
3 *
4 * This class provides an Least Recently Used (LRU) cache for arbitrary data
5 * It stores Key-Value pairs of arbitrary data types in a hash table and
6 * automatically deletes the entries which are least touched in the last time
7 * to prevent the structure from growing beyond a given maximal cache size.
8 * The cache uses a hand crafted memory allocator to use memory efficiently
9 *
10 * Hash functions have to be provided. They should return an equal distribution
11 * of keys in uint32_t. In addition, a special key has to be provided that is
12 * used to mark "empty" elements in the hash table.
13 *
14 * The cache size has to be a multiply of 64.
15 *
16 * usage:
17 * // 100 entries, -1 special key
18 * LruCache<int, string> cache(100, -1, hasher_int);
19 *
20 * // Inserting some stuff
21 * cache.insert(42, "fourtytwo");
22 * cache.insert(2, "small prime number");
23 * cache.insert(1337, "leet");
24 *
25 * // Trying to retrieve a value
26 * int result;
27 * if (cache.lookup(21, result)) {
28 * cout << "cache hit: " << result << endl;
29 * } else {
30 * cout << "cache miss" << endl;
31 * }
32 *
33 * cache.drop(); // Empty the cache
34 */
35
36 #ifndef CVMFS_LRU_H_
37 #define CVMFS_LRU_H_
38
39 // If defined the cache is secured by a posix mutex
40 #define LRU_CACHE_THREAD_SAFE
41
42 #include <stdint.h>
43
44 #include <algorithm>
45 #include <cassert>
46 #include <cstring>
47 #include <functional>
48 #include <map>
49 #include <string>
50
51 #include "smallhash.h"
52 #include "statistics.h"
53 #include "util/atomic.h"
54 #include "util/platform.h"
55 #include "util/single_copy.h"
56 #include "util/smalloc.h"
57
58 namespace lru {
59
60 /**
61 * Counting of cache operations.
62 */
63 struct Counters {
64 perf::Counter *sz_size;
65 perf::Counter *n_hit;
66 perf::Counter *n_miss;
67 perf::Counter *n_insert;
68 perf::Counter *n_insert_negative;
69 uint64_t num_collisions;
70 uint32_t max_collisions;
71 perf::Counter *n_update;
72 perf::Counter *n_update_value;
73 perf::Counter *n_replace;
74 perf::Counter *n_forget;
75 perf::Counter *n_drop;
76 perf::Counter *sz_allocated;
77
78 4664 explicit Counters(perf::StatisticsTemplate statistics) {
79
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4664 sz_size = statistics.RegisterTemplated("sz_size", "Total size");
80 4664 num_collisions = 0;
81 4664 max_collisions = 0;
82
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4664 n_hit = statistics.RegisterTemplated("n_hit", "Number of hits");
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4664 n_miss = statistics.RegisterTemplated("n_miss", "Number of misses");
84
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4664 n_insert = statistics.RegisterTemplated("n_insert", "Number of inserts");
85
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4664 n_insert_negative = statistics.RegisterTemplated(
86 "n_insert_negative", "Number of negative inserts");
87
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4664 n_update = statistics.RegisterTemplated("n_update", "Number of updates");
88
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4664 n_update_value = statistics.RegisterTemplated("n_update_value",
89 "Number of value changes");
90
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4664 n_replace = statistics.RegisterTemplated("n_replace", "Number of replaces");
91
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4664 n_forget = statistics.RegisterTemplated("n_forget", "Number of forgets");
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4664 n_drop = statistics.RegisterTemplated("n_drop", "Number of drops");
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4664 sz_allocated = statistics.RegisterTemplated("sz_allocated",
94 "Number of allocated bytes ");
95 4664 }
96 };
97
98
99 /**
100 * Template class to create a LRU cache
101 * @param Key type of the key values
102 * @param Value type of the value values
103 */
104 template<class Key, class Value>
105 class LruCache : SingleCopy {
106 private:
107 // Forward declarations of private internal data structures
108 template<class T>
109 class ListEntry;
110 template<class T>
111 class ListEntryHead;
112 template<class T>
113 class ListEntryContent;
114 template<class M>
115 class MemoryAllocator;
116
117 // Helpers to get the template magic right
118 typedef ListEntryContent<Key> ConcreteListEntryContent;
119 typedef MemoryAllocator<ConcreteListEntryContent> ConcreteMemoryAllocator;
120
121 /**
122 * This structure wraps the user data and relates it to the LRU list entry
123 */
124 typedef struct {
125 ListEntryContent<Key> *list_entry;
126 Value value;
127 } CacheEntry;
128
129 // static uint64_t GetEntrySize() { return sizeof(Key) + sizeof(Value); }
130
131 /**
132 * A special purpose memory allocator for the cache entries.
133 * It allocates enough memory for the maximal number of cache entries at
134 * startup, and assigns new ListEntryContent objects to a free spot in this
135 * memory pool (by overriding the 'new' and 'delete' operators of
136 * ListEntryContent).
137 *
138 * @param T the type of object to be allocated by this MemoryAllocator
139 */
140 template<class T>
141 class MemoryAllocator : SingleCopy {
142 public:
143 /**
144 * Creates a MemoryAllocator to handle a memory pool for objects of type T
145 * @param num_slots the number of slots to be allocated for the given
146 * datatype T
147 */
148 6924 explicit MemoryAllocator(const unsigned int num_slots) {
149 // how many bitmap chunks (chars) do we need?
150 6924 const unsigned int num_bytes_bitmap = num_slots / 8;
151 6924 bits_per_block_ = 8 * sizeof(bitmap_[0]);
152
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6924 assert((num_slots % bits_per_block_) == 0);
153
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6924 assert(num_slots >= 2 * bits_per_block_);
154
155 // How much actual memory do we need?
156 6924 const unsigned int num_bytes_memory = sizeof(T) * num_slots;
157
158 // Allocate zero'd memory
159 6924 bitmap_ = reinterpret_cast<uint64_t *>(scalloc(num_bytes_bitmap, 1));
160 6924 memory_ = reinterpret_cast<T *>(scalloc(num_bytes_memory, 1));
161
162 // Create initial state
163 6924 num_slots_ = num_slots;
164 6924 num_free_slots_ = num_slots;
165 6924 next_free_slot_ = 0;
166 6924 bytes_allocated_ = num_bytes_bitmap + num_bytes_memory;
167 6924 }
168
169 /**
170 * Number of bytes for a single entry
171 */
172 4146 static double GetEntrySize() {
173 4146 return static_cast<double>(sizeof(T)) + 1.0 / 8.0;
174 }
175
176 /**
177 * The memory allocator also frees all allocated data
178 */
179 9324 virtual ~MemoryAllocator() {
180 9324 free(bitmap_);
181 9324 free(memory_);
182 }
183
184 /**
185 * Check if the memory pool is full.
186 * @return true if all slots are occupied, otherwise false
187 */
188 326302 inline bool IsFull() const { return num_free_slots_ == 0; }
189
190 163151 T *Construct(const T object) {
191 163151 T *mem = Allocate();
192
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163151 if (mem != NULL) {
193
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163151 new (static_cast<void *>(mem)) T(object);
194 }
195 163151 return mem;
196 }
197
198 163147 void Destruct(T *object) {
199 163147 object->~T();
200 163147 Deallocate(object);
201 163147 }
202
203 /**
204 * Allocate a slot and returns a pointer to the memory.
205 * @return a pointer to a chunk of the memory pool
206 */
207 163151 T *Allocate() {
208
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163151 if (this->IsFull())
209 return NULL;
210
211 // Allocate a slot
212 163151 this->SetBit(next_free_slot_);
213 163151 --num_free_slots_;
214 163151 T *slot = memory_ + next_free_slot_;
215
216 // Find a new free slot if there are some left
217
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163151 if (!this->IsFull()) {
218 124315 unsigned bitmap_block = next_free_slot_ / bits_per_block_;
219
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126061 while (~bitmap_[bitmap_block] == 0)
220 1746 bitmap_block = (bitmap_block + 1) % (num_slots_ / bits_per_block_);
221 // TODO(jblomer): faster search inside the int
222 124315 next_free_slot_ = bitmap_block * bits_per_block_;
223
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3911726 while (this->GetBit(next_free_slot_))
224 3787411 next_free_slot_++;
225 }
226
227 163151 return slot;
228 }
229
230 /**
231 * Free a given slot in the memory pool
232 * @param slot a pointer to the slot be freed
233 */
234 163147 void Deallocate(T *slot) {
235 // Check if given slot is in bounds
236
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163147 assert((slot >= memory_) && (slot <= memory_ + num_slots_));
237
238 // Get position of slot
239 163147 const unsigned int position = slot - memory_;
240
241 // Check if slot was already freed
242
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163147 assert(this->GetBit(position));
243
244 // Free slot, save the position of this slot as free (faster reallocation)
245 163147 this->UnsetBit(position);
246 163147 next_free_slot_ = position;
247 163147 ++num_free_slots_;
248 163147 }
249
250 7000 uint64_t bytes_allocated() { return bytes_allocated_; }
251
252 private:
253 /**
254 * Check a bit in the internal allocation bitmap.
255 * @param position the position to check
256 * @return true if bit is set, otherwise false
257 */
258 4074873 inline bool GetBit(const unsigned position) {
259
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4074873 assert(position < num_slots_);
260 4074873 return ((bitmap_[position / bits_per_block_]
261 4074873 & (uint64_t(1) << (position % bits_per_block_)))
262 4074873 != 0);
263 }
264
265 /**
266 * set a bit in the internal allocation bitmap
267 * @param position the number of the bit to be set
268 */
269 163151 inline void SetBit(const unsigned position) {
270
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163151 assert(position < num_slots_);
271 163151 bitmap_[position / bits_per_block_] |= uint64_t(1)
272 163151 << (position % bits_per_block_);
273 163151 }
274
275 /**
276 * Clear a bit in the internal allocation bitmap
277 * @param position the number of the bit to be cleared
278 */
279 163147 inline void UnsetBit(const unsigned position) {
280
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163147 assert(position < num_slots_);
281 163147 bitmap_[position / bits_per_block_] &= ~(uint64_t(1)
282 163147 << (position % bits_per_block_));
283 163147 }
284
285 unsigned int num_slots_; /**< Overall number of slots in memory pool. */
286 unsigned int num_free_slots_; /**< Current number of free slots left. */
287 unsigned int next_free_slot_; /**< Position of next free slot in pool. */
288 uint64_t bytes_allocated_;
289 uint64_t *bitmap_; /**< A bitmap to mark slots as allocated. */
290 unsigned bits_per_block_;
291 T *memory_; /**< The memory pool, array of Ms. */
292 };
293
294
295 /**
296 * Internal LRU list entry, to maintain the doubly linked list.
297 * The list keeps track of the least recently used keys in the cache.
298 */
299 template<class T>
300 class ListEntry {
301 friend class LruCache;
302
303 public:
304 /**
305 * Create a new list entry as lonely, both next and prev pointing to this.
306 */
307 170075 ListEntry() {
308 170075 this->next = this;
309 170075 this->prev = this;
310 170075 }
311
312 163151 ListEntry(const ListEntry<T> &other) {
313
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163151 next = (other.next == &other) ? this : other.next;
314
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163151 prev = (other.prev == &other) ? this : other.prev;
315 163151 }
316
317 659812 virtual ~ListEntry() { }
318
319 /**
320 * Checks if the ListEntry is the list head
321 * @return true if ListEntry is list head otherwise false
322 */
323 virtual bool IsListHead() const = 0;
324
325 /**
326 * A lonely ListEntry has no connection to other elements.
327 * @return true if ListEntry is lonely otherwise false
328 */
329
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4447425 bool IsLonely() const { return (this->next == this && this->prev == this); }
330
331 ListEntry<T> *next; /**< Pointer to next element in the list. */
332 ListEntry<T> *prev; /**< Pointer to previous element in the list. */
333
334 protected:
335 /**
336 * Insert a given ListEntry after this one.
337 * @param entry the ListEntry to insert after this one
338 */
339 inline void InsertAsSuccessor(ListEntryContent<T> *entry) {
340 assert(entry->IsLonely());
341
342 // Mount the new element between this and this->next
343 entry->next = this->next;
344 entry->prev = this;
345
346 // Fix pointers of existing list elements
347 this->next->prev = entry;
348 this->next = entry;
349 assert(!entry->IsLonely());
350 }
351
352 /**
353 * Insert a given ListEntry in front of this one
354 * @param entry the ListEntry to insert in front of this one
355 */
356 1173013 inline void InsertAsPredecessor(ListEntryContent<T> *entry) {
357
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1173013 assert(entry->IsLonely());
358
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1173013 assert(!entry->IsListHead());
359
360 // Mount the new element between this and this->prev
361 1173013 entry->next = this;
362 1173013 entry->prev = this->prev;
363
364 // Fix pointers of existing list elements
365 1173013 this->prev->next = entry;
366 1173013 this->prev = entry;
367
368
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1173013 assert(!entry->IsLonely());
369 1173013 }
370
371 /**
372 * Remove this element from it's list.
373 * The function connects this->next with this->prev leaving the list
374 * in a consistent state. The ListEntry itself is lonely afterwards,
375 * but not deleted.
376 */
377 virtual void RemoveFromList() = 0;
378
379 private:
380 // No assignment operator (enforced by linker error)
381 ListEntry<T> &operator=(const ListEntry<T> &other);
382 }; // template<class T> class ListEntry
383
384 /**
385 * Specialized ListEntry to contain a data entry of type T
386 */
387 template<class T>
388 class ListEntryContent : public ListEntry<T> {
389 public:
390
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163151 explicit ListEntryContent(T content) { content_ = content; }
391
392 1343778 inline bool IsListHead() const { return false; }
393 46406 inline T content() const { return content_; }
394
395 /**
396 * See ListEntry base class.
397 */
398 1052815 inline void RemoveFromList() {
399
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1052815 assert(!this->IsLonely());
400
401 // Remove this from list
402 1052815 this->prev->next = this->next;
403 1052815 this->next->prev = this->prev;
404
405 // Make this lonely
406 1052815 this->next = this;
407 1052815 this->prev = this;
408 1052815 }
409
410 private:
411 T content_; /**< The data content of this ListEntry */
412 };
413
414 /**
415 * Specialized ListEntry to form a list head.
416 * Every list has exactly one list head which is also the entry point
417 * in the list. It is used to manipulate the list.
418 */
419 template<class T>
420 class ListEntryHead : public ListEntry<T> {
421 public:
422 6924 explicit ListEntryHead(ConcreteMemoryAllocator *allocator)
423 6924 : allocator_(allocator) { }
424
425 9324 virtual ~ListEntryHead() { this->clear(); }
426
427 /**
428 * Remove all entries from the list.
429 * ListEntry objects are deleted but contained data keeps available
430 */
431 6998 void clear() {
432 // Delete all list entries
433 6998 ListEntry<T> *entry = this->next;
434 ListEntry<T> *delete_me;
435
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127192 while (!entry->IsListHead()) {
436 120194 delete_me = entry;
437 120194 entry = entry->next;
438 120194 allocator_->Destruct(
439 static_cast<ConcreteListEntryContent *>(delete_me));
440 }
441
442 // Reset the list to lonely
443 6998 this->next = this;
444 6998 this->prev = this;
445 6998 }
446
447 7118 inline bool IsListHead() const { return true; }
448 38722 inline bool IsEmpty() const { return this->IsLonely(); }
449
450 /**
451 * Push a new data object to the end of the list.
452 * @param the data object to insert
453 * @return the ListEntryContent structure wrapped around the data object
454 */
455 163151 inline ListEntryContent<T> *PushBack(T content) {
456
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163151 ListEntryContent<T> *new_entry = allocator_->Construct(
457 326302 ListEntryContent<T>(content));
458 163151 this->InsertAsPredecessor(new_entry);
459 163151 return new_entry;
460 }
461
462 /**
463 * Pop the first object of the list.
464 * The object is returned and removed from the list
465 * @return the data object which resided in the first list entry
466 */
467 38722 inline T PopFront() {
468
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38722 assert(!this->IsEmpty());
469 38722 return Pop(this->next);
470 }
471
472 /**
473 * Take a list entry out of it's list and reinsert at the end of this list.
474 * @param the ListEntry to be moved to the end of this list
475 */
476 1009862 inline void MoveToBack(ListEntryContent<T> *entry) {
477
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1009862 assert(!entry->IsLonely());
478
479 1009862 entry->RemoveFromList();
480 1009862 this->InsertAsPredecessor(entry);
481 1009862 }
482
483 /**
484 * See ListEntry base class
485 */
486 inline void RemoveFromList() { assert(false); }
487
488 private:
489 /**
490 * Pop a ListEntry from the list (arbitrary position).
491 * The given ListEntry is removed from the list, deleted and it's
492 * data content is returned
493 * @param popped_entry the entry to be popped
494 * @return the data object of the popped ListEntry
495 */
496 38722 inline T Pop(ListEntry<T> *popped_entry) {
497
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38722 assert(!popped_entry->IsListHead());
498
499 38722 ListEntryContent<T> *popped = (ListEntryContent<T> *)popped_entry;
500 38722 popped->RemoveFromList();
501 38722 T result = popped->content();
502 38722 allocator_->Destruct(
503 static_cast<ConcreteListEntryContent *>(popped_entry));
504 38722 return result;
505 }
506
507 private:
508 ConcreteMemoryAllocator *allocator_;
509 };
510
511 public: // LruCache
512 /**
513 * Create a new LRU cache object
514 * @param cache_size the maximal size of the cache
515 */
516 6924 LruCache(const unsigned cache_size,
517 const Key &empty_key,
518 uint32_t (*hasher)(const Key &key),
519 perf::StatisticsTemplate statistics)
520
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6924 : counters_(statistics)
521 6924 , pause_(false)
522 6924 , cache_gauge_(0)
523 6924 , cache_size_(cache_size)
524 6924 , allocator_(cache_size)
525
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13848 , lru_list_(&allocator_) {
526
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6924 assert(cache_size > 0);
527
528 6924 counters_.sz_size->Set(cache_size_);
529 6924 filter_entry_ = NULL;
530 // cache_ = Cache(cache_size_);
531
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6924 cache_.Init(cache_size_, empty_key, hasher);
532 6924 perf::Xadd(counters_.sz_allocated,
533 6924 allocator_.bytes_allocated() + cache_.bytes_allocated());
534
535 #ifdef LRU_CACHE_THREAD_SAFE
536 6924 const int retval = pthread_mutex_init(&lock_, NULL);
537
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6924 assert(retval == 0);
538 #endif
539 6924 }
540
541 4146 static double GetEntrySize() {
542 4146 return SmallHashFixed<Key, CacheEntry>::GetEntrySize()
543 4146 + ConcreteMemoryAllocator::GetEntrySize();
544 }
545
546 9324 virtual ~LruCache() {
547 #ifdef LRU_CACHE_THREAD_SAFE
548 9324 pthread_mutex_destroy(&lock_);
549 #endif
550 }
551
552 /**
553 * Insert a new key-value pair to the list.
554 * If the cache is already full, the least recently used object is removed;
555 * afterwards the new object is inserted.
556 * If the object is already present it is updated and moved back to the end
557 * of the list
558 * @param key the key where the value is saved
559 * @param value the value of the cache entry
560 * @return true on insert, false on update
561 */
562 627681 virtual bool Insert(const Key &key, const Value &value) {
563 627681 this->Lock();
564
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627681 if (pause_) {
565 76 Unlock();
566 76 return false;
567 }
568
569
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627605 CacheEntry entry;
570
571 // Check if we have to update an existent entry
572
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627605 if (this->DoLookup(key, &entry)) {
573 464454 perf::Inc(counters_.n_update);
574
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464454 entry.value = value;
575
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464454 cache_.Insert(key, entry);
576
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464454 this->Touch(entry);
577 464454 this->Unlock();
578 464454 return false;
579 }
580
581 163151 perf::Inc(counters_.n_insert);
582 // Check if we have to make some space in the cache a
583
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163151 if (this->IsFull())
584
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38722 this->DeleteOldest();
585
586
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163151 entry.list_entry = lru_list_.PushBack(key);
587
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163151 entry.value = value;
588
589
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163151 cache_.Insert(key, entry);
590 163151 cache_gauge_++;
591
592 163151 Unlock();
593 163151 return true;
594 158906 }
595
596
597 /**
598 * Updates object and moves back to the end of the list. The object must be
599 * present.
600 */
601 38 virtual void Update(const Key &key) {
602 38 Lock();
603 // Is not called from the client, only from the cache plugin
604
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38 assert(!pause_);
605
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38 CacheEntry entry;
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38 const bool retval = DoLookup(key, &entry);
607
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38 assert(retval);
608 38 perf::Inc(counters_.n_update);
609
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38 Touch(entry);
610 38 Unlock();
611 38 }
612
613
614 /**
615 * Changes the value of an entry in the LRU cache without updating the LRU
616 * order.
617 */
618 114 virtual bool UpdateValue(const Key &key, const Value &value) {
619 114 this->Lock();
620
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114 if (pause_) {
621 Unlock();
622 return false;
623 }
624
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114 CacheEntry entry;
626
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114 if (!this->DoLookup(key, &entry)) {
627 38 this->Unlock();
628 38 return false;
629 }
630
631 76 perf::Inc(counters_.n_update_value);
632
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76 entry.value = value;
633
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76 cache_.Insert(key, entry);
634 76 this->Unlock();
635 76 return true;
636 114 }
637
638
639 /**
640 * Retrieve an element from the cache.
641 * If the element was found, it will be marked as 'recently used' and returned
642 * @param key the key to perform a lookup on
643 * @param value (out) here the result is saved (not touch in case of miss)
644 * @return true on successful lookup, false if key was not found
645 */
646 555357 virtual bool Lookup(const Key &key, Value *value, bool update_lru = true) {
647 555357 bool found = false;
648 555357 Lock();
649
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555357 if (pause_) {
650 760 Unlock();
651 760 return false;
652 }
653
654
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554597 CacheEntry entry;
655
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554597 if (DoLookup(key, &entry)) {
656 // Hit
657 546248 perf::Inc(counters_.n_hit);
658
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546248 if (update_lru)
659
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545370 Touch(entry);
660
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546248 *value = entry.value;
661 546248 found = true;
662 } else {
663 8349 perf::Inc(counters_.n_miss);
664 }
665
666 554597 Unlock();
667 554597 return found;
668 83612 }
669
670 /**
671 * Forgets about a specific cache entry
672 * @param key the key to delete from the cache
673 * @return true if key was deleted, false if key was not in the cache
674 */
675 904 virtual bool Forget(const Key &key) {
676 904 bool found = false;
677 904 this->Lock();
678
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904 if (pause_) {
679 76 Unlock();
680 76 return false;
681 }
682
683
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828 CacheEntry entry;
684
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828 if (this->DoLookup(key, &entry)) {
685 562 found = true;
686 562 perf::Inc(counters_.n_forget);
687
688
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562 entry.list_entry->RemoveFromList();
689
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562 allocator_.Destruct(entry.list_entry);
690
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562 cache_.Erase(key);
691 562 --cache_gauge_;
692 }
693
694 828 this->Unlock();
695 828 return found;
696 684 }
697
698 /**
699 * Clears all elements from the cache.
700 * All memory of internal data structures will be freed but data of
701 * cache entries may stay in use, we do not call delete on any user data.
702 */
703 76 virtual void Drop() {
704 76 this->Lock();
705
706 76 cache_gauge_ = 0;
707 76 lru_list_.clear();
708 76 cache_.Clear();
709 76 perf::Inc(counters_.n_drop);
710 76 counters_.sz_allocated->Set(0);
711 76 perf::Xadd(counters_.sz_allocated,
712 76 allocator_.bytes_allocated() + cache_.bytes_allocated());
713
714 76 this->Unlock();
715 76 }
716
717 227 void Pause() {
718 227 Lock();
719 227 pause_ = true;
720 227 Unlock();
721 227 }
722
723 114 void Resume() {
724 114 Lock();
725 114 pause_ = false;
726 114 Unlock();
727 114 }
728
729 359003 inline bool IsFull() const { return cache_gauge_ >= cache_size_; }
730 40242 inline bool IsEmpty() const { return cache_gauge_ == 0; }
731
732 Counters counters() {
733 Lock();
734 cache_.GetCollisionStats(&counters_.num_collisions,
735 &counters_.max_collisions);
736 Unlock();
737 return counters_;
738 }
739
740 /**
741 * Prepares for in-order iteration of the cache entries to perform a filter
742 * operation. To ensure consistency, the LruCache must be locked for the
743 * duration of the filter operation.
744 */
745 346 virtual void FilterBegin() {
746
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346 assert(!filter_entry_);
747 346 Lock();
748 346 filter_entry_ = &lru_list_;
749 346 }
750
751 /**
752 * Get the current key and value for the filter operation
753 * @param key Address to write the key
754 * @param value Address to write the value
755 */
756 4015 virtual void FilterGet(Key *key, Value *value) {
757
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4015 CacheEntry entry;
758
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4015 assert(filter_entry_);
759
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4015 assert(!filter_entry_->IsListHead());
760 4015 *key = static_cast<ConcreteListEntryContent *>(filter_entry_)->content();
761
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4015 const bool rc = this->DoLookup(*key, &entry);
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4015 assert(rc);
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4015 *value = entry.value;
764 4015 }
765
766 /**
767 * Advance to the next entry in the list
768 * @returns false upon reaching the end of the cache list
769 */
770 4285 virtual bool FilterNext() {
771
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4285 assert(filter_entry_);
772 4285 filter_entry_ = filter_entry_->next;
773 4285 return !filter_entry_->IsListHead();
774 }
775
776 /**
777 * Delete the current cache list entry
778 */
779 3669 virtual void FilterDelete() {
780
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3669 assert(filter_entry_);
781
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3669 assert(!filter_entry_->IsListHead());
782 3669 ListEntry<Key> *new_current = filter_entry_->prev;
783 3669 perf::Inc(counters_.n_forget);
784 3669 Key k = static_cast<ConcreteListEntryContent *>(filter_entry_)->content();
785
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3669 filter_entry_->RemoveFromList();
786
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3669 allocator_.Destruct(static_cast<ConcreteListEntryContent *>(filter_entry_));
787
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3669 cache_.Erase(k);
788 3669 --cache_gauge_;
789 3669 filter_entry_ = new_current;
790 3669 }
791
792 /**
793 * Finish filtering the entries and unlock the cache
794 */
795 346 virtual void FilterEnd() {
796
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346 assert(filter_entry_);
797 346 filter_entry_ = NULL;
798 346 Unlock();
799 346 }
800
801 protected:
802 Counters counters_;
803
804 private:
805 /**
806 * this just performs a lookup in the cache
807 * WITHOUT changing the LRU order
808 * @param key the key to perform a lookup on
809 * @param entry a pointer to the entry structure
810 * @return true on successful lookup, false otherwise
811 */
812 1187197 inline bool DoLookup(const Key &key, CacheEntry *entry) {
813 1187197 return cache_.Lookup(key, entry);
814 }
815
816 /**
817 * Touch an entry.
818 * The entry will be moved to the back of the LRU list to mark it
819 * as 'recently used'... this saves the entry from being deleted
820 * @param entry the CacheEntry to be touched (CacheEntry is the internal
821 * wrapper data structure)
822 */
823 1009862 inline void Touch(const CacheEntry &entry) {
824 1009862 lru_list_.MoveToBack(entry.list_entry);
825 1009862 }
826
827 /**
828 * Deletes the least recently used entry from the cache.
829 */
830 38722 inline void DeleteOldest() {
831
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38722 assert(!this->IsEmpty());
832
833 38722 perf::Inc(counters_.n_replace);
834
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38722 Key delete_me = lru_list_.PopFront();
835
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38722 cache_.Erase(delete_me);
836
837 38722 --cache_gauge_;
838 38722 }
839
840 /**
841 * Locks the cache (thread safety).
842 */
843 1184857 inline void Lock() {
844 #ifdef LRU_CACHE_THREAD_SAFE
845 1184857 pthread_mutex_lock(&lock_);
846 #endif
847 1184857 }
848
849 /**
850 * Unlocks the cache (thread safety).
851 */
852 1184857 inline void Unlock() {
853 #ifdef LRU_CACHE_THREAD_SAFE
854 1184857 pthread_mutex_unlock(&lock_);
855 #endif
856 1184857 }
857
858 bool pause_; /**< Temporarily stops the cache in order to avoid poisoning */
859
860 // Internal data fields
861 unsigned int cache_gauge_;
862 const unsigned int cache_size_;
863 ConcreteMemoryAllocator allocator_;
864
865 /**
866 * A doubly linked list to keep track of the least recently used data entries.
867 * New entries get pushed back to the list. If an entry is touched
868 * it is moved to the back of the list again.
869 * If the cache gets too long, the first element (the oldest) gets
870 * deleted to obtain some space.
871 */
872 ListEntryHead<Key> lru_list_;
873 SmallHashFixed<Key, CacheEntry> cache_;
874
875 ListEntry<Key> *filter_entry_;
876 #ifdef LRU_CACHE_THREAD_SAFE
877 pthread_mutex_t lock_; /**< Mutex to make cache thread safe. */
878 #endif
879 }; // class LruCache
880
881 } // namespace lru
882
883 #endif // CVMFS_LRU_H_
884